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Escape simulator laboratory
Escape simulator laboratory












escape simulator laboratory

Need to cross-reference a clue? No, problem - just pin it to the screen.Ĭommunity-Made Rooms: The game includes a room editor with which you can design your own escape rooms and puzzles. More heads are better than one!Įxamine Everything: Read through books, examine ancient artifacts and find clues to riddles. Customize your character and join with friends to work-out puzzles together. Community rooms have been tested with up to 10 people. We recommend to play built-in rooms with up to 3 players (but you're welcome to play with more). Online Co-Op: All the rooms are playable in an online co-op. If something is not nailed to the wall, you can pick it up. Interactive Puzzles: Rummage through 25 rooms filled with puzzles designed by real-life escape room operators. Move furniture, pick up and examine everything, smash pots and break locks! Supports community-made rooms through the level editor. Explore a growing set of highly interactive escape rooms. Grab the key, place them all in the life capsule and exit the level.Escape Simulator is a first-person puzzler you can play solo or in an online co-op. Move the clock's needles as shown in the picture above and grab the key.Touch the eyes as shown in the picture above and grab the key.Arrange the tiles in the next order ROSE-FLY-FROG-SNAKE-EAGLE and grab the key.Put 5-4-1-3 in the zebra lock and grab the lock box and the tile.Arrange the wheels with the animals in the next order, pull the lever and grab the key.To speedrun this room, try to do all of the things below as soon as possible:°Pick up the Pyramidion Part on the floor.

escape simulator laboratory

  • Hiding beneath a leaf between the tree and the life capsule.
  • Bottom right part of where the species go.
  • On the back of one of the purple butterflies.
  • In the number 8 of the wheel where the deer is.
  • This token is easier to pick up before the level is finished.
  • On the bottom hinge of the life capsule.
  • Use the garden trowel on the pot to the left and you will find a token berried.
  • There are eight tokens that can be found in this level: Note: All credits for the walkthrough go to Neoseeker. Grab the last Key, place all of them in their locks on the life capsule and exit the level. Look into its back and use the note as a clue to open the Lock Box. Zoom in to any of them and drag the other pieces to repair it and read the whole note. Grab the key.įor the last puzzle, pick up all of the Note pieces, you already have one of them, there is one right where the tree starts and the other one is in plain sight. The order is as follows: ROSE-FLY-FROG-SNAKE-EAGLE. Use the book as a clue and arrange the species in the correct order as read in the book. Grab the green-covered Book and pick up all of the tiles you can see in the room, one is hidden below the elephant figure in the puzzle you solve before, the other ones are in plain sight. The correct placement of the needles is shown in the picture below.

    escape simulator laboratory

    Now walk towards the clock, look at the pots on the sides and the ones hanging behind you, match the color of the butterflies flying around with the design of the pot and grab the Key. You have to read what it says and touch the correct eyes. Now grab the Book close to the Staring Eyes and use it as a clue. Grab one piece of a Note, a Tile and the Lock Box. Count them and put the numbers in the correct sequence: 5-4-1-3. Each one has a number on the bottom and green lines. Now for the lock under the clock, the one with the zebra printing, grab the Zebra, zoom into it and look at its legs. Pull the lever with the light bulb and grab the first Key. Look at the wheels with animals on top of them and count the prints of each animal to place the number on the wheel. Let's start this level by solving the first puzzle.














    Escape simulator laboratory