

Need to cross-reference a clue? No, problem - just pin it to the screen.Ĭommunity-Made Rooms: The game includes a room editor with which you can design your own escape rooms and puzzles. More heads are better than one!Įxamine Everything: Read through books, examine ancient artifacts and find clues to riddles. Customize your character and join with friends to work-out puzzles together. Community rooms have been tested with up to 10 people. We recommend to play built-in rooms with up to 3 players (but you're welcome to play with more). Online Co-Op: All the rooms are playable in an online co-op. If something is not nailed to the wall, you can pick it up. Interactive Puzzles: Rummage through 25 rooms filled with puzzles designed by real-life escape room operators. Move furniture, pick up and examine everything, smash pots and break locks! Supports community-made rooms through the level editor. Explore a growing set of highly interactive escape rooms. Grab the key, place them all in the life capsule and exit the level.Escape Simulator is a first-person puzzler you can play solo or in an online co-op. Move the clock's needles as shown in the picture above and grab the key.Touch the eyes as shown in the picture above and grab the key.Arrange the tiles in the next order ROSE-FLY-FROG-SNAKE-EAGLE and grab the key.Put 5-4-1-3 in the zebra lock and grab the lock box and the tile.Arrange the wheels with the animals in the next order, pull the lever and grab the key.To speedrun this room, try to do all of the things below as soon as possible:°Pick up the Pyramidion Part on the floor.


Now walk towards the clock, look at the pots on the sides and the ones hanging behind you, match the color of the butterflies flying around with the design of the pot and grab the Key. You have to read what it says and touch the correct eyes. Now grab the Book close to the Staring Eyes and use it as a clue. Grab one piece of a Note, a Tile and the Lock Box. Count them and put the numbers in the correct sequence: 5-4-1-3. Each one has a number on the bottom and green lines. Now for the lock under the clock, the one with the zebra printing, grab the Zebra, zoom into it and look at its legs. Pull the lever with the light bulb and grab the first Key. Look at the wheels with animals on top of them and count the prints of each animal to place the number on the wheel. Let's start this level by solving the first puzzle.
